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“Holey Civil 3D Surfaces, Draftsman!” – (2 Step Multi Hole Fill Process)

During Civil 3D projects that require surface manipulation-(deleting triangles, deleting points, adding contours, pasting surfaces, etc.), users often create holes in their surfaces. The surface holes can be filled individually via surface edits-(adding points, adding lines, pasting surfaces, etc.), but this usually takes a little more time than expected and always seems to create a […]